![]() I still haven't messed with mapping in it much, but it's very neat that new maps are still being made frequently, in large part due to the fact that multiplayer in-game map editing is possible. Bunnyhopping around is just as fun as it ever has been, and the servers are still just as populated as they were a decade ago (or in other words, there's usually around 10-20 people online). I'm back in the situation of not having access to a computer with a dedicated GPU though, so I'm also back to Sauer, and back to instagib capture the flag rugby. My childhood was a bit Mac OS X 10.6.8-y to have included many video games that weren't on a Flash portal (beyond the ones installed on my local library's computers, I still had the privilege of getting food poisoning as Nancy Drew), but there were still some games I could play, and Cube 2: Sauerbraten was one of 'em. It's a game recommended to first person shooters lovers to play on your own of with friends, especially if you appreciate games that also look good.Cube 2: Sauerbraten 2004-era arena indie arena shooter The light graphics engine allows you to run Sauerbraten on computers non exactly brand new and / or not very powerful. There are also some links to online communities of Sauerbraten fans for those who want to find other players to exchange opinions and fight with them on online servers. The game includes a readme file that contains the links to the game documentation, partly included in the package, partly on the Internet, with pages dedicated to the game configuration, map editing for those who want to edit and create new maps. Linux users might find Sauerbraten in their distribution's repositories, for distributions that don't include it, for Windows and Mac OS, you can download it from the project site. On Sauerbraten site there's also the link to the main game community's forum where you can find other people to play on the Internet with and if you want you can join a clan to play network games in the modes that allow team fights. The game includes some levels made specifically for "Campaign" mode and the bots in this mode have more variety. "Bot match" mode is basically a deathmatch played against various bots of which you can set minimum and maximum skill, in "Campaign" mode instead the goal is to kill all the bots to go to the next level. If you want to play alone for deathmatch training or for other reasons you can do it in two modes: "bot match" or "Campaign". These are just some of the maps included in the standard Sauerbraten package: it's really hard to choose which pictures to include and those selected may show only part of the imagination and the skill of the authors because many maps are fun to play but they also look great. The Sauerbraten package includes dozens of maps: many of them have classic locations in castles, palaces and stone ruins: The different graphics engine has led to some peculiar choices compared to other games: for example in the fights against bots you need to configure the minimum and maximum level of difficulty and the player has all the weapons from the beginning but he has to get their ammunition. These are multiplayer modes that allow you to challenge other players in a local network or the Internet, there's also the possibility to play in single player mode against bots driven by the PC. The vast majority of open source FPS games are based on an evolution of the various versions of Quake's graphics engines: Sauerbraten is an exception in this sense however developers must have thought it was useless to reinvent the wheel so the game modes implemented are the classic deathmatch and capture the flag with some variations. Sauerbraten is available for Windows, Linux and Mac OS X and is freely downloadable from its reference site. Cube can still be found on the Internet even if it hasn't been updated for years. The game Sauerbraten is also known as Cube 2 as it is based on a rewrite of the game Cube's open source graphics engine. The high-resolution images of the game visible by clicking on the small versions included in this page are in high quality PNG format but for that reason their average size is over 2 MB.
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